![]() ![]() Once you pass a Doctrine, the opposing Doctrine gets crossed out, and you will no longer be able to pass it for the duration of the game (in that particular save file, I mean - obviously, you can start a new save and start over if you want to). Once you choose your category, you will have to make a choice between two usually contradictory Doctrines to determine the one that gets passed. Basically, you get to choose from one of five categories: First DoctrineĪfter you’ve established the first Doctrine, you will get to choose another one every time you collect three Commandment Stone fragments. So I’m going to walk you through every Doctrine in the game, and I’ll explain the benefits of each one. Plus, there are more Doctrines that you unlock via story progress. Every category has four tiers of choices, so you can choose up to 20 Doctrines. A decision wheel pops up that allows you to select a category for the new Doctrine, then you’ll make a choice within that category where you choose between two opposing Doctrines to determine which one becomes law. You’ll also be collecting Commandment Stone tablets, and when you collect three of them, you can return to your temple to unlock one new Devotion. When you preach a sermon or perform a Ritual, you leech Devotion from your followers, which levels up your temple. But we’ll talk more about that as we get into the meat of this guide.īasically, you manage your Doctrine at your temple. These will oftentimes grant perks, but those perks generally come at a cost. One of the categories of things you’re in charge of is called Doctrines - these are basically the rules by which your cult lives. In Cult of the Lamb, you will be managing a cult (as the game’s title suggests). ![]()
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